![]() No drops are produced from the Shrine and the Onigiri is directly added to the count. ONIGIRI (45 Medals) - Gives an extra Onigiri use for the player.Clear Status (30 Medals) - Refunds all invested SP on all stickmen, allowing players to redistribute the SP usage on stickmen. ![]() Note that the Gold Ring can be used to increase the amount of gold to 150G per coin. Battle enemies in a variate of environments across a huge map including, grasslands, caverns, deserts, and snowfields Use items to upgrade your weapons at 8 different types of professions. Adventure of 4 Stickmans Its a simple action RPG. As there is an abyss in this area, some of the coins will inevitably fall into it and become lost. This game is the 18th mobile game for the Web Game Site 'DAN-BALL'. This game is the 18th mobile game for the Web Game Site 'DAN-BALL'.Adventure of 4 StickmansIts a simple action RPG. Gold Shower (15 Medals) - Spawns 100 gold coins, each worth 100G, randomly on the screen that can be collected by the stickmen.Rewards that have been redeemed will have a check mark next to its box with numbers. Rewards can be redeemed by clicking on the box with numbers (showing the required amount of medals) when the players have the stated amount of medals and can only be redeemed once per save. If youre using chrome, press Ctrl + Shift + J, go to the 'Sources' tab, and under 'Javagame/ranger/18.9', look at the file 'ranger.js'. The Shrine menu shows the current amount of medals collected as well as a list of all rewards. AntonioS31 wrote: I am not using the Javascript version, Im using the HTML5 version. The Shrine provided rewards that are available when players collect a set amount of medals throughout all stages. A Shrine can be found in this area, which provides rewards for collecting medals throughout the game.Due to the direct linkage to Village, using the "Return to Village" option in this Area is also free of charge. 5 Monsters 6 Onigiri 7 Areas 7.1 Gold Marks 7.2 Clear Bonus 8 Medals 9 Options 10 Saving 11 History Controls Like in the original Stick Ranger, characters can be dragged and attacking is fully automatic as long as enemies are within the character's range.Once the shortcut is taken from the Terrace, players can quickly travel to the Terrace by sending stickmen through the top boundary at the Village. The abyss is connected to the Village and acts as a shortcut to the Village.
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